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What is Auvova ?

Auvova is a contactless system designed during the COVID-19 pandemic to make elevator use in high-rise buildings safer and less stressful. It includes new usage protocols and features to reduce contact and crowding.

TEAM:

Managed end-to-end process, from user research to user testing.

ROLE:

Research  

Visual Design

Wireframing

Prototyping 

Usability Testing

DURATION:

3-month case study

TOOLS:

Figma, Miro, Adobe Creative Suite

Context

During the height of the COVID-19 pandemic, people everywhere faced unique challenges, but for residents in high-rise buildings, the simple act of using an elevator became a daily risk. Enclosed, shared, and often overcrowded, these vertical lifelines turned into potential hotspots for virus transmission. The need to introduce a change within the system became obvious.

Project Aims

OBJECTIVE 1 

To reduce the risk of virus transmission by introducing touchless interfaces.

OBJECTIVE 2 

To manage and limit the number of people using the elevator at once.

OBJECTIVE 3

To create a sense of security and comfort by implementing clear protocols.

Research  Insights

FROM NEWS AND DATA 

  • Cluster RiskElevator ride in crowded buildings can lead to widespread infection.

  • Airflow Impact - Shared atmostphere can  significantly increase airborne virus exposure.

  • Transmission Driver - Elevators are a key source of spread in multi-unit residences.​

News-based research

Some extracts from articles and media 

3500 

bacteria per square inch on lift button. Lift button has 17 times more bacteria than a toilet seat.

≥ 71

people infected indirectly in elevator use in heilongjiang superspreader cluster

10% 

infection rate in specific vertical cluster vs 0.66% elsewhere

FROM USER INTERVIEWS

  • Hygiene matters Users expect frequent cleaning and minimal touchpoints.

  • Control is keyThey prefer touchless, app-based interactions.

  • Crowding causes stressEnclosed spaces without distancing increase discomfort.

User Research

Pain points from five user interviews

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4/5 users wanted limited lift contact.

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Sanitization was a key expectation for 80%

60% favored notifying rule-breakers.

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FROM DESIGN TRENDS:

  • Touchless tech went global – Widely adopted in Asia and Europe.

  • Innovation surged IoT and mobile controls became standard.

  • Accessibility matters - Preferences for elderly and risk-prone users. 

Solutions

Global best practices implemented

Touchless Controls

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Occupancy Limits & Crowd Control

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Frequent Sanitization Protocols

Contactless Entry & Destination Dispatch

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Requirements

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To reduce the risk of virus transmission,  there was a clear need to create a contactless environment by introducing touchless interfaces and minimizing physical interaction.

PAIN POINTS TO REQUIREMENTS

Design Problem

To design a contact-less system within high raised buildings which assures

the users a safe, secure, reliable, stress-free environment to move about their

day-to-day activities seamlessly during the pandemic times.

Elevator  Redesign

To design a contact-less system within high raised buildings which assures the users a safe, secure, reliable, stress-free environment to move about their day-to-day activities seamlessly during the pandemic times.

IDEATION

To reduce the risk of virus transmission,  there was a clear need to create a contactless environment by introducing touchless interfaces and minimizing physical interaction.

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STORYBOARDING

Storyboarding was used to map the end-to-end user journey and identify how each app feature integrates with the lift system, ensuring a seamless and intuitive interaction across both digital and physical touchpoints.

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Final Concept

An elevator system that integrates app-based controls with built-in safety protocols. The system reduces user anxiety by using camera detection to ensure protocols are followed, creating a safer, stress-free experience. Through the app, users can book elevators for specific purposes or groups,such as the elderly, disabled, or visitors,enhancing personalization and access.

LIFT SYSTEM

Strict safety measures were enforced, including post-ride disinfection, limited occupancy, protocol-triggered door holds, and mandatory masks.

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Aerosol disinfection after every trip.
 

Restricted elevator occupancy.

Door hold triggered if safety protocols are breached.

Masks were essential and compulsory for elevator use.

App-based lift booking with real-time status and smart alerts, designed for safety, transparency, and flexible use across scenarios like shopping or emergencies, and made accessible for families,  the elderly, and people with disabilities.

MOBILE APP

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Pre-book lifts and control them via the app
 

A transparent system ensures user safety
 

Adapts to user needs: shopping, emergencies, shifting
 

Voice updates and smart notifications

Real-time lift status: arrival time & occupancy

Interface Design

I worked on designing an elevator app that felt simple, safe, and inclusive. The interface let users choose the type of trip they needed, whether for family, visitors, or accessibility, while quietly ensuring safety protocols were followed in the background.

INFORMATION ARCHITECTURE

While designing the information architecture, the focus was to keep primary tasks just a few taps away and easily accessible, while less-used features were placed in hidden menus to maintain a clean, uncluttered experience.

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Wireframes prioritized usability, intuitive layouts, and key actions like lift booking and visitor access control. Real-world context and feedback shaped a smooth, user-centered experience.

WIREFRAMING

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​Interface Execution

 The four biggest psychological challenges faced were frequent sanitation, overinteraction with co-passengers, concerns about fellow passengers' health, and lack of enforcement for safety protocol.

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User  Feedback 

Users want easier access to key features like guest entry and personalized lift bookings. Language barriers due to English-only support limit accessibility. Many felt the app lacked functionality and suggested universal lift connectivity for a smoother experience.

5 testing sessions were held of guest and tenant interface in a simulated environment. 

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